Following are the services offered by me:
• Character and Environment concept
• Digital sculpting (hard/soft surfaces) with ZBrush (low/high poly)
• Retopology with Maya, Blender
• UV mapping with Maya, Blender (UDims included)
• Texturing PBR with Substance Painter
• Rigging with Maya and Motionbuilder
• Animation with 3DStudio, Motionbuilder, Unity 3D ( character animation, body and face)
• Character controls setting in Unity
• Cutscenes rendering in Unity
• Gameplay recording in Unity